Why do we have to “sneakily” teach kids anything?
Feature Editorial: No, Ubisoft, Historical Accuracy Doesn’t Work Like That
This week Tim throws down the gauntlet on Ubisoft, a company completely known for being perfect in every way, shape, and form and not already beaten to a pulp for other offenses. Oh, wait, no, it’s the opposite of that. Oh well, easy target.
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Feature Editorial: You Should Check Out You Are The Reason
Laura Kate Dale released a demo for “You Are The Reason,” and you should download and play it.
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Recollecting: Tyrian
A classic of the shoot ’em up genre, and no one can convince me otherwise.
Linkbait: The Politics of Competitive Board Gaming Amongst Friends
Apropos of Friday’s roundtable post, here’s an interesting short documentary on the interactions of friends playing Settlers of Catan.
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Roundtable Post: Games with Strangers
What insights about a person’s personality can you glean from playing board games with them? If you were to play board games with a stranger to get to know them, what board game would you pull out?
Recollecting: Master of Magic
A.K.A.: Imperialism… IN A FANTASY WOOOOOORLD!
Self-serving Linkbait: Waffling Around Games Podcast Ep. 1
We here at Acagameia did a podcast with k8monstr of the Feminism/Geekery blog! In it, we discuss Transistor, talking about female protagonists, world-building (or lack thereof), and personal theories which might paper over plot holes. There’s a lot of confusion. We had a lot of fun, and will likely be doing more in the future.
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Feature Editorial: The One In Which The Beau is Forced to Act Like a Victorian Lady
This week Tim finds out that he’s going to be able to meet his sister’s beau for the first time, and you all know what that means: being put in separate rooms until they get used to the smells of each other. Or board games, those work too.
Expansion Pack: Eminent Domain, Imperialism IN SPAAAACE
This feature is a companion to my board game reviews on the Extra Life Community Blog. You can find my review of Eminent Domain here for context and a more thorough description of game mechanics. Imperialism is a tricky subject to tackle, and games about the expansion and maintenance of empires have to negotiate their paths carefully. Board games
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