When I was first asked to join team AcaGameia eight years ago, I was just a lifelong gamer with a lot of passion for my hobby. My friend, our team captain, asked me to join and help the team raise money for Flint’s Hurley Children’s Hospital. I lived over a thousand miles away and was,
At the end of every Extra-Life fundraising event, we’re amped up. We’re ready to go with big new ideas, ways to get the word out, or to engage with the community. We’ve learned to label this as not just ambition, but Timbition. (This post not made with Tim’s advance approval, but you can guess why its called
We want to share our team’s acquired knowledge about how to effectively team up with others who may be half a world away. What works, what is difficult, and what does not work. We also want to share what we are going to try in the future to be able to interact with our more remote members.
Can I just say, the Indomitus Crusade went from “oo dats cool” in its little trailer at the launch of 8th to one of my favorite things in the current lore. Here’s why… At the start of 8th, things were very grim. Almost irritatingly to me, as things are just perpetually always grimmer in 40k
After five months and nary a peep, one question remains on everyone’s (somebody’s…nobody’s…) mind…where is Tim? Where did he go? WHEN did he go? Read on to find out!
Ahoy! It’s a link to Feminism/Geekery’s fifth podcast which includes two of Team AcaGameia’s members!
Creating space for believable responses will pay off in engagement.
Turning a bad plot into a good game session is a great way to get something positive out of that horrible, horrible memory.
Cheat in service to the story and conflict, not in the interests of covering someone’s blunder.
Revision is good up to a point, but after that you’re just spinning your wheels.