Turning a bad plot into a good game session is a great way to get something positive out of that horrible, horrible memory.
Continue Reading “The 22 Rules of Gamemastering (Adapted from Pixar): Part 19”
Turning a bad plot into a good game session is a great way to get something positive out of that horrible, horrible memory.
Continue Reading “The 22 Rules of Gamemastering (Adapted from Pixar): Part 19”