Ways to get unstuck when your game can’t advance.
Continue Reading “The 22 Rules of Gamemastering (Adapted from Pixar): Part 8”
Ways to get unstuck when your game can’t advance.
Continue Reading “The 22 Rules of Gamemastering (Adapted from Pixar): Part 8”
This is how your game ends: Not with a cutscene, but with a conversation.
Continue Reading “The 22 Rules of Gamemastering (Adapted from Pixar): Part 6”
Challenging a character with the opposite of what they’re good at: Something to do very very carefully.
Continue Reading “The 22 Rules of Gamemastering (Adapted from Pixar): Part 5”