Advice on something I’m really bad at doing: Finishing your campaign, no matter what.
Continue Reading “The 22 Rules of Gamemastering (Adapted from Pixar): Part 7”
Advice on something I’m really bad at doing: Finishing your campaign, no matter what.
Continue Reading “The 22 Rules of Gamemastering (Adapted from Pixar): Part 7”
This is how your game ends: Not with a cutscene, but with a conversation.
Continue Reading “The 22 Rules of Gamemastering (Adapted from Pixar): Part 6”
Disclaimer: I have never read Dr. Seuss’s book, The Lorax. I have seen the 1972 TV special, which I have been told is an almost word for word adaptation. Any comparisons I make are relative to the TV special, not the book. Being as fabulously behind the times as I am, I only got around